The "Colonial" Assassin's Creeds
Hello hello! Since my last post I
have finished Assassin’s Creed 3, Tyranny of King Washington, Liberation and am
now working on Rogue. I saw online while looking some stuff up that some people
don’t really like these “colonial” games but I’ve become quite fond of them. As
far as the
I
have played a majority, well, depends what games you’re considering, I’ve
played about half of the Assassin’s Creed games and I’ve just always found them
interesting. I like the whole, advanced prewritten history past, written
history and present aspect of the story even if I don’t fully understand it. Are the precursors from Earth and the Sun
destroyed their civilization? Are they from a different planet that suffered
destruction that they see happening in our world? Did they make us? It’s
probably because of AC that I like Ancient Aliens so much. One of my favorite
parts of the series is at the end of Assassin’s Creed 2, I think, where the precursor
woman was talking to Desmond through Ezio. That was really cool, and again when
Ezio talked aloud to Desmond at the end of Revelations. For all their flaws
they are decent games and have an interesting, overarching plot. Even in Unity,
that isn’t one of my favorites, has some good lines at the end. “Nothing is true,
everything is permitted” sounds like “I can do whatever I want” but it actually
means “although everything is permitted we have to know when enough is enough.”
We have to make our own lines we won’t cross because the only one who can truly
stop us is ourselves. I don’t know if my version makes sense to anyone, I feel
often my own phrasing is lacking. I think that’s the difference between being a
good person and an evil one, something as simple as knowing when you have
enough to let others have an equal share. Once you stop thinking like that and
you just take, take, take for yourself, then you’ve crossed the line and I
think that’s such an important message in the “colonial” games of Assassin’s
Creed as well as
People
really love Assassin’s Creed 2 for some reason and I never knew why. I didn’t
play it when it first came out, I think I played it when it was
remade/remastered on the 360 but it’s been so long I can’t remember anything
specific about it but I do know while playing it thinking “what’s the big deal
exactly?” So I don’t know why people like Ezio’s trilogy and not the “colonial”
games but whatever. I’ve enjoyed all these tie ins and references in the
portable games that just aren’t there as much in the main line games. In Rogue
you go to the
Playing
through Liberation was a little confusing. I don’t know if it was rushed or if
the story was too big that they cut some stuff out or if there were certain
things I had to do to get the full story from whoever the hacker guy was. I
feel like I was paying close enough attention to the story but there were just
parts that were like, “why am I here?” and “how did she know about this?” It
was also very streamlined, being a PSP Vita game (Liberation was on the
Vita?? Then why does Rogue look so much better? Rogue WASN’T on Vita?? What the
hell? Shows how behind I am.) it’s understandable, like there are side
quests but you kind of have to go out of your way to find/do them. In the other
games I see things all over my minimap while on my way to other things and it’s
just like “I’ll just go grab that while I’m here” I didn’t really notice any of
that in Liberation.
I’ve seen articles just the other day saying there are now rumors that Ubisoft is going to remake Black Flag. Go ahead, remake the game when I’m halfway through it so I have to restart it YET again. Depending on what changes there are I may or may not get it. If they make the interactions between Edward and the crowds he blends with more engaging then maybe I will but if it’s just a pretty version of what we already have I’ll probably pass. I don’t know how well this bodes for Skull & Bones as well. Are they using Black Flag to get people interested in Skull & Bones again? Do they not have faith in Skull & Bones and plan on reusing some of the assets for Black Flag? Is it just an easy thing to do take assets from Skull & Bones so they might as well? Could be the last one, I don’t know, we’ll see what happens I guess.
Overall I’d say I prefer the older games then the newer ones. I’ve played Origins and only a bit of Odyssey at this point but I just understand the older ones better, I’m still getting used to the new ones and bebopping back and forth from Liberations and Rogue to Odyssey doesn’t help. But when I look at the games I play the most it’s apparent that I’m just an Ubisoft slave despite my gripes with them/the games. I really enjoyed the older Tom Clancy games and a few of the newer ones to an extent and I really enjoy the Assassin Creed games, more or less. I’m like their perfect customer, they keep me just interested enough to get me to think “damn, the next one is going to be GOOD” and pull the same shenanigans. I’ve not played Watch_Dogs though, I was interested in the last one but haven’t gotten it, I know there’s some references to Assassin’s Creed in there but I think it’s suppose to be more like The Division referencing other Tom Clancy games. Red Steel 2, Red Steel 2 is a Ubisoft game, oddly enough, that I really like. So what do you think? Do you know who the precursors are or where they came from? Can you explain to me why people love Ezio so much? What are your feelings on the “colonial” saga? And how do you feel about a Black Flag remake? Let me know below and I’ll be back when the inspiration strikes me, bye bye!
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