Cyberpunk 2077
Hello. I’m done my first play
through with Cyberpunk 2077 and @NEETproxy is on his second character so I
think I have enough information to start this. The world of Cyberpunk 2077
isn’t quite what I was hoping for. I’ve been watching a lot of
cyberpunk/dystopian movies lately to refresh my memory of what I think of when
I think cyberpunk. I agree with William Gibson’s 2018 tweet of "The trailer for Cyberpunk 2077
strikes me as GTA skinned-over with a generic 80s retro-future." Not that
there’s exactly anything wrong with it, it is a fine game as is and I do like
types of games but it is not what I expected. The game definitely feels more
like Elysium then anything else.
So the game
follows the typical, stealth/action with crafting to try and please as many
people as possible. Like, I get why companies do it but it always just seems to
turn out shitty in one way or another. Trying to go through the game stealthy
and get to boss fights that you’re not strong enough to deal with sucks. Going
all in on guns and punch punch is fun but half the time you’re told to be
discreet. I feel like they could’ve just focused on one aspect and made it
really good then make another Cyberpunk game with another aspect. Make an
interweaving franchise out of it. I was hoping with their first trailer that
the game would be more like a detective game similar to Blade Runner or the
first few episodes of Ergo Proxy. Like someone is some how weaponizing people
or hacking them to kill other people and you’re the one tasked with figuring it
out. You need to examine crime scenes and use that Remember Me mode of looking
through cameras or other peoples few points to find other clues. I’m pretty
sure I only did that two or three times through the whole game. Then, maybe if
you have all the evidence you could convict the wrong person for one reason or
another. They paid you off or they’re “important” and someone else could take
the fall or you just feel like screwing someone over. Maybe make another game
where you play a netrunner like T-Bug. There was a mission like what I’m
thinking in the new Modern Warfare where you had to guide an office worker out
of the building by using CCTV’s. So something similar to that but your watching
your crew through TV’s and hacking doors open for your crew or locking doors
from their pursuers. Maybe there’s a netrunner trying to hack you so you
simultaneously are trying to help your crew do their job and put up firewalls
or viruses for your hacker. Then make another game based on the street kid or
nomad bit of Cyberpunk. The three options you have at the beginning of the game
don’t seem to matter much either. The first thirty minutes or so of the game
are unique but other than that nothing. Maybe some dialog options that pertain
to what you picked but they don’t really affect the outcome of the dialog at
all, that I’ve noticed.
When I
watched the “Styles” video of Cyberpunk I thought there’d be a little bit more
you could do with your character. For one, I don’t really think the character
customization is all that great. I remember people were making it into a big
deal but there’s not that much to it. I didn’t really care much for the options
and just went with the generic character look. When you put a character on the
box art I’m pretty much going to assume that’s the character. I’m not one to
project or impose myself into games I play. I play them as a character and
typically do what I think the character themselves would do. Going back to the
“styles” though, I was really hoping for some salons and tattoo parlors or
something. “Neon hair, illuminated tattoos and chrome,” that’s what I want,
that’s what Cyberpunk is to me. I was hoping I’d be able to switch out tattoos
with different buffs or something. In the StarCraft Nova book Nova has to fight
some big guy who has different tattoos on him that are linked to different
drugs. Depending on which one he presses he gets a different high or pain
numbing or whatever it is drugs do to people. I thought it interesting and
thought something like that would be in Cyberpunk.
About a few
days before the game came out and reviews were coming in I was thinking, maybe
there’s a reason Keanu is in the game similar to how Jon Bernthal is in Ghost Recon
Breakpoint but I don’t think Cyberpunk is as big a dumpster fire as Ghost Recon
was. Yeah there are glitches and shit gets weird sometimes but it’s not
unplayable for me. Most games have these glitches and sometimes I don’t think
they ever get addressed. I feel like the first play through of Dishonored was
clean but all the other times there’s always something weird with the
characters during dialogs. And pouring liquid never looks good in any game that
I can remember. The GPS was pretty annoying at first, I’ve gotten used to it
but I think it could be better. Again, in the age of AR and holograms I think
they could’ve used some kind of GPS on the actual roads like Rage 2 does.
I like the
little things in games. Like in the Metroid Prime games, Samus’ mask will fog up
when walking through steam, her gun steams when shooting a lot and her eyes
will track the pointer when scanning things. I like that the cursor for menus
and such are the same with a controller as they are the mouse in Cyberpunk. I hate it when
games make the mouse just a normal pointer but the controller has its own
cursor. I like the crosswalks say when to walk or don’t walk on the road and
that there is a voice telling you what the signal is for the hearing impaired
digital life forms of Night City.
As far as
the future goes, concerning expansions and DLC, I’d like it to continue from
the main story. Judging by the few endings I’ve gotten that doesn’t seem likely
and that really sucks. I hate when finish a game but after reloading you are
put right before the final fight. It was like this in Breath of the Wild and
its DLC. Like the game assumes you haven’t finished and the DLC is still for
before the final battle. That to me just comes across as things they were going
to put in the game but cut to get extra money out of us. I want to continue
what I started. I want to move forward. It’s probably great for people who get
like the “game of the year” addition or whatever later on but for people who
got it on release it’s just kind of lame. Like I’ve finished the game and now there’s
some DLC with new weapons or gadgets that will make it even easier?
But overall I like the game, I have fun with it, I just wish I could specialize my talents more. I think it’s better if you put your points towards one or two aspects where I’d like to be able to utilize at least three of them. Maybe I can if I do all the side missions and such, maybe on my next play through. I just wish it was more Total Recall (2012) and less Elysium. But I think all the characters are voiced really well and the story is an interesting concept.
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